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Archive for the ‘Grim Dungeons’ Category

qzdm14 Red Armor Pit Defense Tactics

Just some really simple tactics that really give a player a leg up on this map while trying to cover both quad damage and the red armor. First is the entry, pad to window ledge, second is the red armor theft, pad to red armor, third is a juke tactic, fourth is another juke tactic, fifth is a quad area walk around for that easy shot in the back when trying to chase someone out of the quad room right before quad damage spawns.

Demo: qzdm14_radefense_tactics.dm_73 (38 clicks)

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