PostHeaderIcon qzctf2 two really simple jumps

These are 2 really simple jumps that really help on this map. Well they really help some times. There is on other jump on this map in the flagroom that is way more complex and something I will cover in a tut later on. For the meantime, props to VODA for the trick suggestion. Much appreciated. You will find the demo Attached.

Demo: voda_plasma_jump.dm_73 (5 Downloads)

Demo: q3schools_qzctf2_2_easy_jumps.dm_73 (0 Downloads)

PostHeaderIcon Strat Jumps a Tutorial by UnityNL

This is a tutorial video put together by Un1tyNL. The tut was performed on Razors Third Party training map for Quake Live raztrainql_beta3. This tut shows that the tricks in this map are possible without any modification to the ingame physics.

Im going to get the raw demo and the raw video for this post and update this post when I get the material. So check back for a demo later.

PostHeaderIcon Newbi as Guest on QLtv from Quakecon2009

First let me send out a big shout to QuakeLive TV for their hospitality and extremely warm welcome. I must say I had a blast and I owe these guys greatly for asking me to go. It was definately a blast from the past, I caught up with Johnathan “Fatal1ty” Wendel who was also at QuakeCon2009 as nVidia’s featured spokesman, or should I say featured frag master, as well as several other players I hadnt seen in ages such as KnosSOS & JoyRock. Ive got loads of demos to dump to video. So I will try to get some of that posted as soon as possible.

This is a shoutcast of the FIRST EVER nVidia Instagib 5on5 CTF challenge in Quake Live. Unfortunately the tournament was prematurely ended due to an oracle error which caused Quake Live to be inaccessible for a short period of time due to the only person able to fix the problem was in bed asleep at the time.

PostHeaderIcon qzctf10 Three easy jumps everyone knows or should

These are 3 little easy bitty jumps that if you don’t already know, then you should take the whole 15 minutes out of your life to learn them. The first is just a ricochet rocket jump off a jumpad. This jump is possible from both side with extreme ease. It can be used just as an easy way to get up to this particular point, or could even be used as a juke tactic while running the flag. The second is just a jump from the same catwalk side to the pipe deck between the flag and lightning gun. This was done without strafing, just regular jumps. No strafing skill required to make this jump. This jump could also be used as a stakeout spot or a juke jump. The third jump is also from the catwalk and it is basically just walk off the ledge and land on the lamp on the backside of the flag room below the pipe deck. This particular jump is fantastic for that surprise head shot when the enemy flag carrier comes around the corner and is expecting you to jump off the catwalk when instead your standing on the lamp waiting patiently for him to walk into his demise.

Demo: q3schools_qzctf10_3easy_jumps.dm_73 (1 Download)

PostHeaderIcon qzdm12 Rightside Strafe to Megahealth explained

This is a response to a question I received about this specific jump. Q: “Mayheam” how is it possible to jump for around the corner like that jump you did on dm12? I recorded this particular trick in 2 different views at 2 different speeds. The trick is really not that difficult once you learn how to do it. And of course there is a trick to every trick, and the trick here is to jump off the tiny little piece of detail area on the leftside of the jump pad bevel on the second level of dm12. The 3 jump strafe is not actually required to do this trick but it really helps push you in a straight line around that corner. The first time you do it, you’ll get the sensation that you just ran through a wall, and that sensation is not far from the truth.

Demo: q3schools_dm12_rightside_strafe_tomega.dm_73 (0 Downloads)

Our YouTube Channel
Ventrilo Server
Links
  • Follow Us on Twitter
  • HUD Tutorials
  • Onykage’s Homesite
  • QuakeLive Config Gen
This site uses a Hackadelic PlugIn, Hackadelic Codification 0.2.